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            无插件模型上传所支持贴图与材质类型说明

            发帖人 : 高雪莲 更新时间 : 2020-05-08 23:01:48

            一、支持材质类型有:

            Standardmaterial: InitStandardMaterial mt
            Advanced_Lighting_Override: InitMt mt.baseMaterial
            Architectural: InitArchitectural mt
            Blend: InitBlend mt
            compositematerial: InitMt mt.baseMaterial
            DoubleSided: InitDoubleSided mt
            InkNPaint: InitInkNPaint mt
            MatteShadow: InitMatteShadow mt
            MorpherMaterial: InitMt mt.Base
            RaytraceMaterial: InitRaytraceMaterial mt
            Shell_Material: InitShell_Material mt
            Shellac: InitShellac mt
            TopBottom: InitTopBottom mt
            XRef_Material: InitXRef_Material mt
            --vary
            VRay2SidedMtl: InitVRay2SidedMtl mt
            VRayBlendMtl: InitVRayBlendMtl mt
            VRayBumpMtl: InitVRayBumpMtl mt
            VRayCarPaintMtl: InitVRayCarPaintMtl mt
            VRayFastSSS2: InitVRayFastSSS2 mt
            VRayFlakesMtl: InitVRayFlakesMtl mt
            VRayGLSLMtl: InitVRayGLSLMtl mt
            VRayHairMtl: InitVRayHairMtl mt
            VRayLightMtl: InitVRayLightMtl mt
            VRayMtl: InitVRayMtl mt
            VRayMtlWrapper: InitMt mt.baseMtl
            VRayOverrideMtl: InitMt mt.baseMtl
            VRayScatterVolume: InitVRayScatterVolume mt
            VRaySkinMtl: InitVRaySkinMtl mt

             

            二、支持贴图类型有:

            Float: InitGreyscale tex
            Color: InitTexColor tex
            Bitmaptexture: InitBitmaptexture tex
            --Checker: InitChecker tex
            --Color_Correction: InitColor_Correction tex
            CompositeTexturemap: InitTex tex.mapList[1]
            falloff: Initfalloff tex
            --Marble: InitMarble tex
            --Mask: InitMask tex
            Mix: InitMix tex
            --Noise: InitNoise tex
            Normal_Bump: InitNormal_Bump tex
            RGB_Multiply: InitRGB_Multiply tex
            RGB_Tint: InitRGB_Tint tex
            --Speckle: INitSpeckle tex
            --vray
            VRayBmpFilter: InitVRayBmpFilter tex
            VRayColor: InitTex tex.color
            VRayColor2Bump: InitTex tex.map
            VRayBump2Normal: InitTex tex.map
            VRayCompTex: InitVRayCompTex tex
            VRayDirt: InitVRayDirt tex
            VRayDistanceTex: ( InitTex (if tex.texmap_far!=undefined then tex.texmap_far else tex.far_color) )
            VRayFakeFresnelTex: InitVRayFakeFresnelTex tex
            VRayHairInfoTex: InitVRayHairInfoTex tex
            VRayHDRI: InitVRayHDRI tex
            VRayMultiSubTex: InitVRayMultiSubTex tex
            VRayNormalMap: InitTex tex.normal_map
            VRayOCIO: InitTex tex.gen_basemap
            VRayUserColor: InitVRayUserColor tex
            --VRayUserScalar: InitVRayUserScalar tex


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